Micronaut
Micronaut
3D Modelling \ Uncategorized | 03/03/06 @667 |
a-papantoniou |
critiques (17) |
views (1271)
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Description
Concept art created with Zbrush, using both its 3D and 2.5D tools. Those creative tools allowed me to work fast. The image took me around 3 and a half hours from sketch to finish, including some failed experiments. You can actually see me in the image, as I try to figure out the maze of options I had in creating this concept artI have linked also a step by step tutorial walkthrough which you might find useful...
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Additional Downloads
Step by Step Part1 [600x1352 px] [195.715k]Step by Step Part2 [600x1504 px] [198.456k] |
Comments (17)
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03/03/06 @761
03/04/06 @831
03/05/06 @053
03/05/06 @370
very nice detailed modeling.
Perspective is great too.
03/05/06 @707
For the maze-like pattern, did you just deform the geometry with a mask?
03/05/06 @763
Chakocu: Yes. All of my modeling in this image is done by masking primitives (cubes and cylinder) with an alpha created from a scanned maze I found in a quiz magazine. Then I just sized up the unmasked polygons.
03/06/06 @979
Personally, since you modeled it, I think you should have made it cleaner instead of going for the painted look. Something neo-modern, with shiny metal! But that's just my personal feelings... my top marks.
03/07/06 @046
I really like this piece... makes me feel like I would NEVEr want to be improsened there!
+10
PS. Welcome to GFX
03/07/06 @956
i'd hate to get lost in that maze
03/08/06 @981
but why you just don't climb down and walk on top of those walls? not that fascinating to reach the light that way, but faaaaaast
nice work! +thanks for sharing your walkthrough!!
03/14/06 @836
03/14/06 @981
05/18/06 @660
05/26/06 @910
06/19/06 @794
Perfect job.
06/28/06 @055
07/11/06 @237